As a Product Designer at Chaser, I led the redesign effort of their design system, collaborating closely with developers and stakeholders to create a system that works for everyone. Discover how I tackled inconsistencies to enhance design quality and team efficiency.
Problem
When I joined Chaser, I identified inconsistencies in the existing design system that disrupted the design team’s workflow and compromised the overall product quality.
goal
To improve workflow efficiency and elevate design quality, I aimed to build a case for revamping the design system by addressing its inconsistencies.
Solution highlights
Consistency
Crafted a cohesive design system that ensures a seamless user experience while empowering design teams to work with clarity and precision.
Promote accessibility
Integrate principles of accessibility and inclusion into our design system to promote universal design.
Improved workflow
Leveraging a ready-made system and established patterns enhanced design workflow efficiency and reduced inconsistencies across the product by 80%.
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Drove the redesign of the in-game menu system through high-fidelity prototyping, resulting in a 90% increase in user comprehension and satisfaction with gameplay controls.